| --- |
| license: mit |
| library_name: unity-sentis |
| pipeline_tag: text-generation |
| tags: |
| - unity-inference-engine |
| --- |
| |
| # Tiny Stories in Unity 6 with Inference Engine |
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| This is the [Tiny Stories model](https://huggingface.co/roneneldan/TinyStories-33M) running in Unity 6 with Inference Engine. Tiny Stories is a Large Language Model that was trained on children's stories and can create stories based on the first couple of sentences. |
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| ## How to Use |
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| * Create a new scene in Unity 6; |
| * Install `com.unity.ai.inference` from the package manager; |
| * Install `com.unity.nuget.newtonsoft-json` from the package manager; |
| * Add the `RunTinyStories.cs` script to the Main Camera; |
| * Drag the `tinystories.onnx` asset from the `models` folder into the `Model Asset` field; |
| * Drag the `vocab.json` asset from the `data` folder into the `Vocab Asset` field; |
| * Drag the `merges.txt` asset from the `data` folder into the `Merges Asset` field; |
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|
| ## Preview |
| Enter play mode. If working correctly the predicted text will be logged to the console. |
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| ## Inference Engine |
| Inference Engine is a neural network inference library for Unity. Find out more [here](https://docs.unity3d.com/Packages/com.unity.ai.inference@latest). |
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| ## Disclaimer |
| The model was trained on children's stories so very unlikely to produce undesirable text. As an extra precaution, we removed a few tokens from vocab.json that might not be suitable for younger audiences. The original json can be found on the Tiny Stories original page. |