content stringlengths 5 1.05M |
|---|
-- lightningexplo
return {
["lightningexplo"] = {
smogcone = {
air = true,
class = [[CSimpleParticleSystem]],
count = 4,
ground = true,
water = true,
properties = {
airdrag = 0.8,
alwa... |
AddCSLuaFile("shared.lua")
AddCSLuaFile("cl_init.lua")
include("shared.lua")
function ENT:Initialize()
self:SetModel("models/psychedelics/mushroom/spores.mdl")
self:PhysicsInit(SOLID_VPHYSICS)
self:SetMoveType(MOVETYPE_VPHYSICS)
self:SetSolid(SOLID_VPHYSICS)
self:GetPhysicsObject():Wake()
self:Activate()
end
fun... |
object_tangible_loot_creature_loot_collections_eralam_shard_04 = object_tangible_loot_creature_loot_collections_shared_eralam_shard_04:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_eralam_shard_04, "object/tangible/loot/creature/loot/collections/eralam_shard_04.iff")
|
-- Hide ~ from end of lines.
vim.opt.fillchars = {eob = " "}
-- Add icons for lsp diagnostics sings
vim.cmd
[[
sign define LspDiagnosticsSignError text= texthl=LspDiagnosticsSignError linehl= numhl=
sign define LspDiagnosticsSignWarning text= texthl=LspDiagnosticsSignWarning linehl= numhl=
sign define LspDiagn... |
FOREST_SIZE = 5
PLANT_SIZE = 5
NMS_MOD_DEFINITION_CONTAINER =
{
["MOD_FILENAME"] = "ForestDensityAndSizeIncrease.pak",
["MOD_AUTHOR"] = "Mjjstral",
["NMS_VERSION"] = "1.77",
["MODIFICATIONS"] =
{
{
["PAK_FILE_SOURCE"] = "NMSARC.515F1D3.pak",
["MBIN_CHANGE_TABLE"] =
{
{
["MBIN_FIL... |
--[[
Title: Common Load World Filter
Author(s): big
Date: 2021.3.30
Desc:
use the lib:
------------------------------------------------------------
local CommonLoadWorldFilter = NPL.load('(gl)Mod/WorldShare/filters/cellar/Common/LoadWorld/CommonLoadWorldFilter.lua')
CommonLoadWorldFilter:Init()
----------------------... |
workspace "AudioCapture"
startproject "AudioCapture"
configurations {
"Debug",
"Release"
}
platforms {
"x86",
"x64"
}
filter "platforms:*64"
architecture "x64"
filter "platforms:*86"
architecture "x86"
outputdir = "%{cfg.system}-%{cfg.architecture}-%{cfg.buildcfg}"
project "AudioCapture"
lo... |
--[[
Copyright (c) 2021-2022 Jason Morley, Tom Sutcliffe
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, ... |
local PANEL = {}
function PANEL:Init()
self.size = NS_ICON_SIZE
end
function PANEL:setIconSize(size)
self.size = size
end
function PANEL:setItem(item)
self.Icon:SetSize(
self.size * (item.width or 1),
self.size * (item.height or 1)
)
self.Icon:InvalidateLayout(true)
self:setItemType(item:getID())
self:cen... |
-- hydra farm has its E-W sprites flipped
if data.raw["assembling-machine"]["ye_pool"] then
local temp = data.raw["assembling-machine"]["ye_pool"].animation.east
data.raw["assembling-machine"]["ye_pool"].animation.east = data.raw["assembling-machine"]["ye_pool"].animation.west
data.raw["assembling-machine"]["ye_pool... |
local Screen = {}
function Screen:new(name, meta, props)
self = meta or {}
self.Name = name
return self
end
return Screen
|
package.path = package.path .. ";data/scripts/lib/?.lua"
--namespace SectorWreckageCleaner
SectorWreckageCleaner = {}
local self = SectorWreckageCleaner
self._Debug = 0
self._SizeLimit = 15 --Change this value if you want to mess with the size of the wreckage pieces being deleted. Bigger # = bigger wreckage, g... |
require 'src.entities.exit'
Player = class('entities.Player', Person)
local function initAnimations(image)
local animations = {}
local grid = anim8.newGrid(32, 32, image:getWidth(), image:getHeight())
animations.up = anim8.newAnimation(grid('1-4', 4), 0.15)
animations.down = anim8.newAnimation(grid('... |
#!/usr/bin/env lua
n = io.read("*number")
num = {}
for i = 1, n do
num[#num+1] = io.read("*number")
end
function A1(num)
sum=0
isExist=false
for i,v in ipairs(num) do
if v%10==0 then
sum=sum+v
isExist=true
end
end
return isExist and sum or nil
end
function A2(num)
sign=0
sum=0
is... |
function RPGM.CallClassFunction(class, functionName, ...)
if not class then return end
local functions = class:getFunctions()
if not (istable(functions) and functions[functionName]) then return end
return functions[functionName](...)
end |
local DrawRoad = Helpers.DrawRoad
local function DrawConnectedEdges(vertexIndex, color)
local connectedRoads = Roads:GetConnectedEdges(vertexIndex)
for _, connectedEdge in pairs(connectedRoads) do
if connectedEdge.id ~= vertexIndex then
local connectedRoad = Roads:GetRoadById(connected... |
require('../yarnparse')
--really simple menu for displaying choices.
--like dumb simple.
menu={
--slows down input.
timer=4.5,
--select item.
select=1
}
function love.load()
--load up the yarn file.
yarn=yarnparse:load("twochoices.json")
--let's start with Start
--some would say it sh... |
require("tint-tesla-turret")
function genTeslaTurrets(inputs)
-- Copy electric furnace
local item = table.deepcopy(data.raw.item["laser-turret"])
local recipe = table.deepcopy(data.raw.recipe["laser-turret"])
local entity = table.deepcopy(data.raw["electric-turret"]["laser-turret"])
local tech = ta... |
-- load all plugins
require "pluginList"
require "misc-utils"
require "top-bufferline"
require "statusline"
require("colorizer").setup()
require("neoscroll").setup() -- smooth scroll
-- lsp stuff
require "nvim-lspconfig"
require "compe-completion"
local cmd = vim.cmd
local g = vim.g
g.mapleader = " "
g.auto_save =... |
ATTRIBUTE.name = "Crafting"
ATTRIBUTE.desc = "What you can craft." |
-- General utility functions
---------------------------------------------------------------------
local utils = {}
-- Imports all key-values in a table, presumably the public entries in a module, into the current environment.
-- If a key being imported already exists in the current environment, the current value for... |
local settingsutil = require('__spice-rack-core__/util/settingsutil')
local tableutil = require('__spice-rack-core__/util/tableutil')
------ >> Oil Change
if settingsutil.get_startup_setting("oil-change") ~= "disabled" then
data.raw.recipe['basic-oil-processing'].results = {
{type="fluid", name="heavy-oil... |
require 'nn'
local Guassian, gaussianParent = torch.class('nn.Gaussian', 'nn.Sequential')
function Guassian:__init(num_features, sigma)
gaussianParent.__init(self)
local radius = math.ceil(2 * sigma)
gaussianParent.add(self, nn.SpatialReplicationPadding(radius, radius, radius, radius))
gaussianParent.add(self, nn.... |
require "data_structures"
function serialize(o, maxdepth, indent, s)
local seen = s or Stack:new()
local t = type(o)
local new_max_depth
if maxdepth then new_max_depth = maxdepth-1 end
if new_max_depth == 0 then return "<too deep>" end
if t == "table" and seen:contains(o) then
return "..."
else
... |
--[[
LuCI - Lua Configuration Interface
Copyright 2008 Steven Barth <steven@midlink.org>
Copyright 2008 Jo-Philipp Wich <xm@leipzig.freifunk.net>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
h... |
local metrics = require('metrics')
local gauges_storage = {}
local TNT_PREFIX = 'tnt_'
local function prefix_name(name)
return TNT_PREFIX .. name
end
local function set_gauge(name, description, value, labels)
if (gauges_storage[name] == nil) then
gauges_storage[name] = metrics.gauge(prefix_name(name... |
libcurl=require("com.xplugin.libcurl") --curl库实现网络通讯
libpic=require("com.xplugin.libpic") --pic库实现部分图片功能
libjni=require("com_helper_mfjsml_jni") --C/C++支持库,实现部分lua难以做到高级功能
astarNetwork=require("com.astar.network") --astar网络插件,支持http,https,get,post,header
--图像识别函数 --传入图像原始数据,无需编码,返回值为百度OCR引擎的JSON格式
function OCR... |
function logLogsCount()
local count = 0
for key, val in pairs(sensors) do
local filename = val .. '.json'
local readDb = file.open(filename, "r")
filename = nil
local originalJson = readDb:read(10000)
readDb:close()
readDb = nil
count = cou... |
local Being = require 'src.beings.Being'
local minds = require_tree 'src.beings.minds'
local bodies = require_tree 'src.beings.bodies'
local Ghost = class(..., Being)
function Ghost:initialize(map, subject, x,y)
Being.initialize(self, minds.FollowerMind:new(subject), bodies.GhostBody:new(map,x,y,40))
end
return ... |
local common = require "errno.common"
local ROOM = require "module".room
local M = setmetatable({
}, common)
return M
|
include("lib/basic.lua")
function truthy(r, a)
assert(allocated(r))
assert(allocated(a))
to(r)
clear()
if_then(a, function()
to(r)
inc()
end)
to(r)
end
function bor(r, a, b)
assert(allocated(r))
assert(allocated(a))
assert(allocated(b))
to(r)
clear()
if_then(a, function()
to(b)
inc()
end)
tru... |
fx_version 'cerulean'
game 'gta5'
description 'QB-NewsJob'
version '1.0.0'
shared_scripts {
'@qb-core/import.lua',
'config.lua'
}
client_scripts {
'client/main.lua',
'client/camera.lua',
'client/gui.lua'
}
server_script 'server/main.lua' |
-- Persistent Data
local multiRefObjects = {
} -- multiRefObjects
local obj1 = {
["width"] = 64;
["version"] = 1.1;
["tileheight"] = 16;
["orientation"] = "orthogonal";
["tilewidth"] = 16;
["properties"] = {
["minY"] = 0;
["maxY"] = 64;
["minX"] = 0;
["roomName"] = "Starting Point";
["maxX"] = 64;
};
... |
function log(phrase)
a=file.open("access.log","a")
if a then
a:write(phrase.."\n")
a:close()
else
print("não foi possível registrar o log")
end
end
-- pl = serAng(100)
set = wifi.setmode(wifi.STATION)
wifi.sta.getap(1, listap)
wifi.sta.disconnect()
-- this part is only used the first time you ne... |
---
-- @module UIDummy
--
-- ------------------------------------------------
-- Required Modules
-- ------------------------------------------------
local UIElement = require( 'src.ui.elements.UIElement' )
-- ------------------------------------------------
-- Module
-- ---------------------------------------------... |
local new = require "LuaObservable.src.new"
local isObservable = require "LuaObservable.src.is"
local subscribe = require "LuaObservable.src.subscribe"
local empty = require("LuaObservable.src.ext.empty")
--[[
From
Converts any table or Observables into an Observable
]]
return function (object)
--[[
... |
object_mobile_smuggler_broker_russell = object_mobile_shared_smuggler_broker_russell:new {
}
ObjectTemplates:addTemplate(object_mobile_smuggler_broker_russell, "object/mobile/smuggler_broker_russell.iff")
|
--[[------------------------------------------------------------------
WEAPON ICONS
Default HL2 weapon icons
]]--------------------------------------------------------------------
if CLIENT then
local WEAPON_FONT = "hl2rbhud_weapon_icon";
local BRIGHT = "_b";
local W, H = 125, 90;
local scale = 1.... |
return {
source = {
location = 'https://ftp.gnu.org/gnu/gdb/gdb-7.12.1.tar.xz',
sha256sum = '4607680b973d3ec92c30ad029f1b7dbde3876869e6b3a117d8a7e90081113186'
},
build = {
type = 'gnu',
options = {
-- specify both build and host explicitly here so a user can set... |
--Beam Drawer by TAD2020
AddCSLuaFile( "cl_init.lua" )
AddCSLuaFile( "shared.lua" )
include('shared.lua')
function ENT:Initialize()
self.Entity:SetModel("models/props_c17/oildrum001.mdl") --for debuging
--RDx_Beams.EntInit( self )
self.Beams = {}
self.ProxiedEntities = {}
end
--[[
... |
package.path = '../src/?.lua;' .. package.path
local utils = require "utils"
function dofile (filename)
local f = assert(loadfile(filename))
return f()
end
require "tableData"
io.input("sdpData.txt")
local sdp = io.read("*all")
-- Test table -> SDP
local toSDP = require "tosdp"
local newSDP = toSDP.toSessio... |
insulate("Register declaration", function()
local parser = require("snabbp4.syntax.parser")
local config = {preprocess = true}
local input = [[
// The register stores the "previous" state of the color.
// Index is the same as that used by the meter.
register prev_color {
width : 8;
// paired w/ meters a... |
return {
version = "1.1",
luaversion = "5.1",
tiledversion = "1.1.5",
orientation = "orthogonal",
renderorder = "right-down",
width = 27,
height = 48,
tilewidth = 15,
tileheight = 15,
nextobjectid = 199,
properties = {},
tilesets = {
{
name = "tileset",
firstgid = 1,
tilewi... |
i18n.importData("fr", {
police_station = "Station de police",
title_notification = "Gouvernement",
now_cuffed = "Vous �tes menott� !",
now_uncuffed = "Libert� !",
info_fine_request_before_amount = "Appuyez sur ~g~Y~s~ pour accepter l'amende de $",
info_fine_request_after_amount = ", appuyez sur ~r~R~s~ pour la re... |
local Game = require 'game'
local media = require 'media'
local Intro = Game:addState('Intro')
function Intro:draw()
love.graphics.setColor(255,255,255)
love.graphics.draw(media.img.intro, 0,0)
love.graphics.setFont(media.fonts.ui)
love.graphics.print('Press any key to start, or Esc to exit.', 10,575)
lov... |
--Nomal block
print("------------start testNormalBlock------------")
local m = require("elaapi")
wallet = client.new("wallet_test.dat", "pwd", false)
addr = wallet:getAddr()
pubkey = wallet:getPubkey()
assetID = m.getAssetID()
m.togglemining(false)
height = m.getCurrentBlockHeight()
while(true)
do
m.discreteMining(1... |
Config = {}
Config.TackleDistance = 3.0 |
local fn = vim.fn
local install_path = fn.stdpath('data')..'/site/pack/packer/start/packer.nvim'
if fn.empty(fn.glob(install_path)) > 0 then
packer_bootstrap = fn.system({'git', 'clone', '--depth', '1', 'https://github.com/wbthomason/packer.nvim', install_path})
end
return require('packer').startup(function(use)
-... |
local status_ok, dap = pcall(require, "dap")
if not status_ok then
return
end
dap.adapters.lldb = {
type = "executable",
command = "/usr/bin/lldb-vscode",
name = "lldb"
}
dap.configurations.c = {
{
name = "Launch",
type = "lldb",
request = "launch",
program = function()
return vim.fn.in... |
--[[
© 2013 GmodLive private project do not share
without permission of its author (Andrew Mensky vk.com/men232).
--]]
local greenCode = greenCode;
local math = math;
local PLUGIN = PLUGIN or greenCode.plugin:Loader();
PLUGIN.stored = {};
PLUGIN.buffer = {};
PLUGIN.alpha = 0;
local rightBarToLeft = CreateClientCon... |
-- helpers
function clean_empty(array)
local clean_array = {}
for _,value in pairs(array) do
if not (value == "") then
clean_array[ #clean_array+1 ] = value
end
end
return clean_array
end
function split(s, delimiter)
result = {};
for match in (s..delimiter):gmatch("(.-)"..delimiter) do
table... |
require "Item/SuburbsDistributions"
if(not SSurvivors) then SSurvivors = {} end
SSurvivors.isModEnabled = function(modname)
local actmods = getActivatedMods();
for i=0, actmods:size()-1, 1 do
if actmods:get(i) == modname then
return true;
end
end
return false;
end
SSurvivors.getSprites = function()
g... |
project("RED4ext.Loader")
targetname("version")
targetdir(red4ext.paths.build("bin"))
kind("SharedLib")
language("C++")
pchheader("stdafx.hpp")
pchsource("stdafx.cpp")
dependson({ "RED4ext.Dll" })
includedirs(
{
".",
red4ext.project.includes("spdlog")
})
fi... |
if (SERVER) then
hook.Add("PlayerCanPickupWeapon","ZombiePickupWeapons",function(pl) if (pl.Zomb) then return false end end)
hook.Add("PlayerCanPickupItem","ZombiePickupItems",function(pl) if (pl.Zomb) then return false end end)
hook.Add("GetFallDamage","ZombieFallDamage",function(pl,speed) if (pl.Zomb) then return... |
--[[
D65 Tristimulus Values
X = 95.04
Y = 100
Z = 108.88
sRGB Chromaticity Coordinates
r = (0.64, 0.33)
g = (0.30, 0.60)
b = (0.15, 0.06)
Equations
RGB <-> XYZ matrices: http://www.brucelindbloom.com/index.html?Eqn_RGB_XYZ_Matrix.html
RGB -> ... |
u_skins.load_players = function()
local file = io.open(u_skins.file, "r")
if file then
for line in file:lines() do
local data = string.split(line, " ", 2)
u_skins.u_skins[data[1]] = data[2]
end
io.close(file)
end
end
u_skins.load_players()
local function tick()
minetest.after(120, tick) --every 2min'
... |
include "./Vendor/premake/premake_customization/solution_items.lua"
workspace "Evil"
architecture "x86_64"
startproject "EvilEditor"
configurations
{
"Debug",
"Release",
"Dist"
}
solution_items
{
".editorconfig"
}
flags
{
"MultiProcessorCompile"
}
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{... |
-- author: Steve Chan sychan@lbl.gov
--
-- Copyright 2013 The Regents of the University of California,
-- Lawrence Berkeley National Laboratory
-- United States Department of Energy
-- The DOE Systems Biology Knowledgebase (KBase)
-- Made available under the KBase Open Source Li... |
include('shared.lua')
ENT.RenderGroup = RENDERGROUP_BOTH
function ENT:Initialize()
mx, mn = self:GetRenderBounds()
self:SetRenderBounds( mn + Vector(0,0,128), mx, 0 )
end
function ENT:Draw()
self.BaseClass.Draw(self)
if (self:GetReadMode() == 0) then
local vStart = self:GetPos()
... |
local blip
function resetTaxiJob()
if (isElement(blip)) then
destroyElement(blip)
removeEventHandler("onClientVehicleEnter", getRootElement(), startTaxiJob)
end
end
function displayTaxiJob()
blip = createBlip(1771.537109375, -1858.5126953125, 12, 0, 4, 255, 127, 255)
outputChatBox("#FF9933Approach ... |
-- Sailor VROM (Lua version) by freem
-- Use of this tool (e.g. using the exported files) is free.
-- License is still undecided, but leaning towards public domain/unlicense/CC0.
--============================================================================--
local verNum = 0.20
local pcmbSeparator = "|"
local si... |
workspace "Sleepy"
configurations {"Debug", "Release", "Dist"}
architecture "x64"
project "Sleepy"
location "Sleepy"
kind "SharedLib"
language "C++"
targetdir ("bin/%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}/%{prj.name}")
objdir ("obj/%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}/%{prj.name}")
pch... |
--[[--
--用function的方式实现继承.
--
-- table方式优势:
- 1, 创建基类对象比较快, 所有方法共享给对象
2,使用table将会消耗更少的内存。
3, 对于方法调用更加符合绝大多数面向对象的Lua代码
-
closure方式优势:
1, 可以有私有field. 访问私有field很快. (since they're upvalues, not table lookups.)
2, 方法调用更快,因为他们不用 __index元方法
3, .的方式更适合习惯了其他语言的开发者。
-
--]]
local funct... |
enableAlerts(0); --don't change this
if isServer() then
local scripter = "BackSlash *Jack*"; -- Insert scripter here
-- Set color keys, format BBGGRR.
local lightred = "<color;6666ff>";
local ec = "</color>";
function killPlatforms()
sendChat(scripter, 4 , lightred.."Script starting...");
local shipNo = shipCo... |
local vim = vim
local api = vim.api
local M = {}
function M.setup()
api.nvim_command([[command -nargs=? -complete=dir Yanil call luaeval('require("yanil/canvas").open(_A)', fnamemodify('<args>', ':p'))]])
api.nvim_command([[command YanilClose call luaeval('require("yanil/canvas").close()')]])
api.nvim_com... |
--[[ Models factory ]]
local models = {}
function models.ffnn(inDim, outDim, ...)
-- input layer
local par = nn.ParallelTable()
:add(nn.Linear(inDim,inDim))
:add(nn.Linear(inDim,inDim))
local net = nn.Sequential()
:add(par)
:add(nn.JoinTable(1))
:add(nn.Sigmoid())
-- add hidden layers
l... |
-- kolor v0.0.3
-- every light sequences samples
--
-- llllllll.co/t/kolor
--
-- this script mirrors the grid
--
-- ▼ instructions below ▼
--
-- E2 changes row
-- E3 changes column
-- K2 is left finger
-- K3 is right finger
kolor=include("kolor/lib/kolor")
if util.file_exists("/home/we/dust/code/tmi") then
tmi=i... |
------------------------------------------------------------
-- ShapeShifts.lua
--
-- Abin
-- 2014/10/21
------------------------------------------------------------
local IsSpellKnown = IsSpellKnown
local _, addon = ...
addon:RegisterName("Travel Form", 783)
addon:RegisterName("Cat Form", 768)
addon:RegisterName("G... |
goomba = class:new()
function goomba:init(x, y, t)
--PHYSICS STUFF
self.x = x-6/16
self.y = y-11/16
self.speedy = 0
self.speedx = -goombaspeed
self.width = 12/16
self.height = 12/16
self.static = false
self.active = true
self.category = 4
self.mask = { true,
false, false, false, false, true,
fa... |
--servermessage module by greenarrow
--AddCSLuaFile ("autorun/shared/servermessagetypes.lua")
AddCSLuaFile ("autorun/client/smsg.lua")
--include ("autorun/shared/servermessagetypes.lua")
----------------------------------------------------------------SERVER SIDE MODULE-----------------------------------------------... |
local function check_tank_foundation(bpos)
local meta = minetest.get_meta(bpos)
local height = meta:get_int("height")
if height < 1 then
return
end
local d = math.ceil(height / 5)
local ret = bitumen.check_foundation(
{x = bpos.x - 2, y = bpos.y - 1 - d, z = bpos.z - 2},
{x = bpos.x + 2, y = bpos.y... |
--this = SceneNode()
--NPC
function createNpcNode()
local routePlanner = this:findNodeByType(NodeId.RoutePlanner)
--routePlanner = RoutePlanner()
local spawnArea = routePlanner:getRandomSpawnArea()
local island = spawnArea:getIsland()
local npcNode = island:addChild(SceneNode())
npcNode:setLocalPosition... |
---@diagnostic disable: undefined-global
-- Success
function Success()
print("======> success")
end
-- Failed
function Failed(error)
print("======> failed:", error)
end
-- Actions
Actions = {
function(data)
stdlib:WriteInStream('INEND_e1a3f6df-1048-4582-aeac-9e7c45352db1', data)
stdlib:Wri... |
-- sfcraftguide/init.lua
local S = minetest.get_translator("sfcraftguide")
local esc = minetest.formspec_escape
local sfcraftguide = {}
local player_data = {}
local init_items = {}
local recipes_cache = {}
local usages_cache = {}
local group_stereotypes = {
dye = "dye:white",
wool = "wool:white",
coal = "base_or... |
-----------------------------------------------------
--name : lib/crunch/20_lz77.lua
--description: crunch module, writes lz77 prefix, wraps the stream, adds decompression code on cleanup
--author : mpmxyz
--github page: https://github.com/mpmxyz/ocprograms
--forum page : none
-------------------------------... |
return {'ellebogenwerk','elleboog','elleboogstoot','ellen','ellende','ellendeling','ellendig','ellendige','ellendigheid','ellenlang','ellenmaat','ellens','ellepijp','ellips','ellipsoide','ellipsvormig','elliptisch','elleboogblessure','elleboogholte','ellebooggewricht','ella','elle','elleke','ellen','elles','ellikom','e... |
include('shared.lua')
surface.CreateFont( "Myfont",
{
font = "DefaultBold", -- Not file name, font name
--size = fontSize,
size = 25,
weight = 400,
antialias = true,
shadow = true
})
function ENT:Draw()
--self:DrawModel()
local pos = self:GetPos()
local rot = CurTime()*50
cam.Start3D2D( p... |
-- Version of bin/luacheck.lua for use in Luacheck binaries.
-- Do not load modules from filesystem in case a bundled module is broken.
package.path = ""
package.cpath = ""
require "luacheck.main"
|
function Circle(sub)
for i = 1,4 do
turtle.forward(); sub()
turtle.forward(); turtle.turnLeft(); sub()
end
end
function FillSlot()
slot = 2
while turtle.getItemCount(1) < 64 and slot < 15 do
turtle.select(slot)
if turtle.compareTo(1) then
turtle.transferTo(1,... |
object_tangible_loot_mustafar_cube_loot_cube_loot_2o = object_tangible_loot_mustafar_cube_loot_shared_cube_loot_2o:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_mustafar_cube_loot_cube_loot_2o, "object/tangible/loot/mustafar/cube/loot/cube_loot_2o.iff")
|
function LoadGEDatabase()
-----------------------------------------------------------------
-- Reads the list of images in the Game Engine videos
-- outputs:
-- dataset: a table with list of files for each category
-- datatset[category][angle][variation], e.g.,
-- datatse... |
local Assets = {}
local self = Assets
Assets.saved_data = nil
function Assets.clear()
self.loaded = false
self.data = {
texture = {},
texture_data = {},
frame_ids = {},
frames = {},
fonts = {},
font_data = {},
font_image_data = {},
font_settings ... |
-- Script: QuerySelector.lua
local RS = game:GetService("RunService")
local function log(thing, trackback)
if script:GetAttribute('debug') then
if typeof(trackback) ~= "number" then
print(debug.traceback())
else
if trackback == 2 then
warn(thing)
elseif trackback == 3 then
error(thing)
else
... |
-- luacheck: globals describe beforeAll expect it
local customEqualMatcher = function(received, expected)
local pass = received == expected
if pass then
return {
message = "custom failure message (not)",
pass = true,
}
else
return {
message = "custom failure message",
pass = false,
... |
local modelname = ...;
local M = {};
_G[modelname] = M;
setfenv(1, M);
i = {r=0, i=1}
function new (r, i) return {r = r, i = i} end
function add (c1, c2)
return new(c1.r + c2.r, c1.i + c2.i);
end
function sub (c1, c2)
return new(c1.r - c2.r, c1.i - c2.i);
end
function mul (c1, c2)
return new(c1.r * c2.r - c1.... |
local pkg = {}
local function cloneFrame(frame)
local f = hs.geometry({x = frame.x, y= frame.y, w= frame.w, h = frame.h})
return f
end
pkg.cloneFrame = cloneFrame
-- rounding up the coordinates in a grid of 10 pixels
local function grid(frame)
local new = cloneFrame(frame)
new.x = math.ceil(frame.x /... |
-- simple component, no need to break out into multiple files
-- Taken from bb template
if GameLengthVotes == nil then
DebugPrint ( 'creating new GameLength voter object.' )
GameLengthVotes = class({})
end
function GameLengthVotes:Init ()
DebugPrint( 'Initializing.' )
GameLengthVotes = self
GameLengthVo... |
zk_SPD.assign_performer("mod_recipes")
|
local ls = require "lovesnow"
local socket = require "lovesnow.socket"
local socketdriver = require "lovesnow.socketdriver"
require "lovesnow.manager" -- import ls.launch, ...
local table = table
local slaves = {}
local connect_queue = {}
local globalname = {}
local queryname = {}
local harbor = {}
local harbor_servic... |
-- Add fake wagon data for drop overrides
local function addwagon(name)
minetest.register_entity(":"..name, {})
end
addwagon("advtrains:engine_railbus")
addwagon("advtrains:engine_industrial")
addwagon("advtrains:engine_industrial_big")
addwagon("advtrains:wagon_tank")
addwagon("advtrains:wagon_wood")
addwagon("a... |
data:extend(
{
{
type = "recipe",
name = "water-recipe",
icon = "__More_Ammo__/graphics/icons/items/SE/water-magazine.png",
icon_size = 63,
enabled = false,
category = "crafting",
group = "combat",
subgroup = "ammo",
order = "aj",
... |
--CJ_Oyer, 2022
--[=[
A module used to provide instance based controls for rapid prototyping and inter-script communication with objects.
@class Instancify
]=]
local collectionService = game:GetService("CollectionService")
local runService = game:GetService("RunService")
local replicatedStorage = game:GetService("Re... |
local BOOKING_KEY = KEYS[1]
return redis.call('get', 'sq:' .. BOOKING_KEY) |
--[[
init.lua
Init.lua is automatically executed on bootup of the NodeMCU. This launcher file loads the actual init_XYZ file only when everything has been tested and debugged.
A 15 second delay has been added in case of error and enable abort.
--]]
-- Set local variable
FileToExecute="mqtt_dht22.lua"
-- Set timer ... |
--[[
/////// //////////////////
/////// PROJECT: MTA iLife - German Fun Reallife Gamemode
/////// VERSION: 1.7.2
/////// DEVELOPERS: See DEVELOPERS.md in the top folder
/////// LICENSE: See LICENSE.md in the top folder
/////// /////////////////
]]
CItemShopManager = inherit(cSingleton)
function CItemShopMana... |
ys = ys or {}
slot1 = ys.Battle.BattleEvent
slot2 = ys.Battle.BattleFormulas
slot3 = ys.Battle.BattleConst
slot5 = ys.Battle.BattleDataFunction
slot6 = ys.Battle.BattleAttr
slot7 = ys.Battle.BattleVariable
slot8 = ys.Battle.BattleTargetChoise
slot9 = ys.Battle.BattleConfig.VAN_SONAR_PROPERTY
slot10 = class("BattleFleet... |
local LastID
RegisterNetEvent("InitInventaire:openPropertyInventory")
AddEventHandler("InitInventaire:openPropertyInventory", function(data)
setPropertyInventoryData(data)
openPropertyInventory()
end)
function refreshPropertyInventory()
TriggerServerCallback("getCoffrePropriete", function(contenu)
... |
----------------------------------------------------------------------------------------------------
-- View class that displays a scrollable text.
--
-- <h4>Extends:</h4>
-- <ul>
-- <li><a href="flower.widget.PanelView.html">PanelView</a><l/i>
-- </ul>
--
-- @author Makoto
-- @release V3.0.0
--------------... |
local l_sys = require("l_sys")
local sh = l_sys.sh
local x86_driver = {}
-- 加载驱动
x86_driver.load = function()
end
-- 卸载驱动
x86_driver.unload = function()
end
return x86_driver
|
local mainRes = getResourceFromName"editor_main"
topMenuClicked = {} --a table storing all functions when the topmenu is clicked
--since the highlighter covers an icon button, this function acts as a redirect and triggers the function for the proper button
function buttonClicked(mouseButton, state )
if state ~= ... |
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